Death

Purview Description

The following Gods have access to this purview: Hades, Hecate, Morpheus, Persephone

1st Rank Boon

Death Senses
Dice Pool: None
Cost: None
Can see, touch, smell, and hear ghosts, although the sense of touch is illusory and no physical contact is actually made. Can also look at a dead body and get a general cause of death.
Source: Scion: Hero, pp. 141

Delay Rot
Dice Pool: Intelligence + Medicine
Cost: 1 Legend
With a brief touch and the expenditure of one point of Legend, the Scion causes a subject to cease rotting and become completely preserved against decay
Source: Scion: Companion, part 2, p.30

2nd Rank Boon

Euthanasia
Dice Pool: Perception + Empathy (to gauge willingness)
Cost: 1 Legend
When a being is at incapacitated with a Lethal or Aggravated wound, the Scion can end their suffering. Scions and Titanspawn must be willing. This is a Speed 6 action
Source: Scion: Hero, pp. 141

3rd Rank Boon

Unquiet Corpse
Dice Pool: Charisma + Command
Cost: 1 Willpower + 1 Legend
Raise a corpse as a zombie. Zombies raised remain until destroyed or the animating Scion dies. Source: Scion: Hero, pp. 141

4th Rank Boon

Summon Ghost
Dice Pool: Charisma + Occult
Cost: 1 Legend
Summons a ghost by holding an item of the ghost’s or a relative’s hand. Resisted by (Willpower + Integrity + Legend), and no compulsion is created beyond the summons itself
Source: Scion: Demigod, pp. 74

5th Rank Boon

Mother’s Touch
Dice Pool: None
Cost: 1 Legend
Grapple ghosts or deal Lethal damage with attacks. If attacking someone possessed, roll the damage separately against both the ghost and the victim.
Source: Scion: Demigod, pp. 74

6th Rank Boon

Exorcism
Dice Pool: Charisma + Occult
Cost: 1 Willpower
Force out a possessing ghost by touch; must get more activation successes than their possession successes. Alternatively, can banish a ghost to the Underworld by touching their incorporeal flesh. The latter lasts (Legend) days and is resisted with (Strength + Athletics). Finally, can clap hands together and force back 1 ghost per 3 activation successes. They are forced incorporeal and driven by 10 yards / Legend, and cannot come closer to the Scion than that for (Legend) hours.
Source: Scion: Demigod, pp. 74

7th Rank Boon

Haunted Mists
Dice Pool: None
Cost: 1 Willpower + 1 Legend
Expel mist out to (Legend) yards and become Inactive for (Legend) actions. Any ghosts in the mist cannot leave, and are forced material for the duration. The mist lasts until the end of the scene.
Source: Scion: Demigod, pp. 75

8th Rank Boon

Open Underworld Portal
Dice Pool: Dexterity + Occult
Cost: 5 Legend
Open a one-way portal to a safe portion of The Underworld owned by your pantheon. Can bring (activation successes) willing living creatures along, but mortals are trapped forever as ghosts. Source: Scion: God, pp. 85

9th Rank Boon

Ghost Control
Dice Pool: Charisma + Occult
Cost: Varies
Give commands to a ghost whose memento you hold. Opposed with (Willpower + Integrity + Legend). Successful resisters must still follow the letter of the command, but may pervert the spirit.
Source: Scion: God, pp. 85

10th Rank Boon

Strike Dead/Deny Death
Dice Pool: Manipulation + Medicine
Cost: 10 Legend
Kill or revive any being of Legend 8 or lower.
Source: Scion: God, pp. 86

Death of the Soul
Dice Pool: Strength + Occult
Cost: 1 Willpower + 20 Legend
The God indicates a single divine target within line of sight, then severs that target from its connection to divinity.
Source: Scion: Companion, part 2, p.30

Avatar

The Reaper
Dice Pool: None
Cost: 1 Willpower + 30 Legend
Mortals die in droves and your Scythe kills non-Avatar gods with a touch. Can kill or deny death to a wounded Titan.
Source: Scion: God, pp. 86

Death

The Return of The King Tecu Tecu